Nightshade Review (Nintendo Switch)

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NIGHTSHADE

Release Date:  December 20, 2018 (North America)
Developers:  Red Entertainment / LANTERN ROOMS
Publishers: D3Publisher
Platforms:  Nintendo Switch, PC (Steam)
ESRB Rating: (Mature) 17+

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Walkthroughs:

  1. Goemon
  2. Chojiro
  3. Hanzo
  4. Kuroyuki
  5. Gekkamaru
  6. Common Route

 

PROLOGUE (from Nightshade’s official site)
During the Sengoku Period the two main factions of ninja clans, Iga and Kōga, warred against each other for decades.
In the year 1593, Nobunaga Oda started the Tenshō Iga war, decimating most of the Iga ninjas in the process. The very few that survived were absorbed into the Kōga clan, despite their past rivalries. After 17 years the Sengoku Period finally came to an end, and Japan was unified.

Enju (Protagonist), daughter of Kandō Ueno, the Head of the Kōga clan, spends her days training diligently in hope of becoming a full-fledged ninja like her peers. At long last, she is assigned to her first mission but finds herself caught in a dark conspiracy.

 

ART AND MUSIC
One of Nightshade’s prominent features that’ll easily make an impression among otome fans, is its art style. The game credits non-other than the famous illustrator, Teita who’s fairly popular for her other works such as Norn9, the Juuzaengi  Engetsu Sangokuden saga and the recently released visual novel, Charade Maniacs.

I wish I could say the same for the game’s musical score. The OP theme was nice but wasn’t memorable at all. The END theme (Good End) however, “Taezaru Hana”  by MIKOTO was pretty soothing that I ended up purchasing the track in iTunes. Listen to the full song below:

 

Voice Acting
Nightshade honestly has the best seiyuu lineup. The voice acting was, in fact, one of the major highlights of the game. The VAs really did an amazing job capturing your emotions. I was already expecting this much from their topnotch VA list, but they did more than stellar performances with this game! Every seiyuu involved were magnificent, even the side character, Ieyasu Tokugawa (voiced by Koki Miyata, who’s famous for his role as Ukyo in Amnesia), did an amazing job portraying his cunning personality.

 

Hikaru Midorikawa ♥ “Goemon Ishikawa” – Tamahome (Fushigi Yuugi Suzaku Ibun), Zenya (Sweet Pool), Ayato (Diabolik Lovers), Hanate (7’Scarlet), Yutaka Nabari (Nil Admirari)

Wataru Hatano “Gekkemaru” – Asato (Lamento Beyond the Void), Lindo (Dance with the Devils), Kotarou (Hakuoki), Sakiyama Youji (Sweet Pool), Yuuto (Storm Lover)

Hiro Shimono “Kuroyuki – Shou Kurusu (Utapri), Senri Ichinose (Norn9), Sou Kiryuu (Harukanaru Toki no Naka De 5), Ricchie (Black Wolves Saga), Ray Blackwell (Ikerev)

Kenjiro Tsuda “Hanzo Hattori” – Chikage Kazama (Hakuoki), Soshi Amazaki (The Charming Empire), Leonardo Da Vinci (Ikevamp), Nathan Seymour (Tiger & Bunny)

Kosuke Toriumi “Chojiro Momochi” – Hajime Saito (Hakuoki), Kagiha (Psychedelica BB), Poyo-Poyo (Period Cube), Hideyoshi (Ikesen), Lawrence (Psychedelica AH), John Watson (Code Realize)

 

MAIN CHARACTERS (Spoiler Free)

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I must say, I love all of the characters and their routes that it was hard for me to pick a favorite. If you’re concerned with plot spoilers in your first playthrough, my recommendation would be to play the routes in the following order (from least to greatest in spoiler content):  Goemon – Hanzo – Chojiro – Kuroyuki – Gekkamaru. For enjoyability, I’d recommend playing in the same order. Goemon and Hanzo were the lighter routes, Chojiro was angst from start to finish and the brothers (Kuroyuki and Gekkamaru) have more plot revelations than you’d  expect. I would also strongly recommend saving Gekkamaru’s route for last, trust me when I say, this makes your last playthrough more worthwhile. 😉

 

GOEMON ISHIKAWA

  • The Japanese Robin Hood
  • ladykiller

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True to his name in history books, Goemon Ishikawa is the legendary Japanese outlaw who stole gold and other valuables from the rich to give to the poor. He’s very popular among the townspeople due to his ingenious thieving schemes. He is known to send prior notices to his targets before he robs them off their treasures. Goemon is also a highly skilled ninja who has the wit of a brilliant tactician.

Playing Goemon’s route first was a good choice since his story was the lightest among the bachelors in the game, plus I haven’t fallen in love with Midorikawa’s voice in a while, so there’s also that ha! I find Goemon’s story really refreshing due to his carefree personality and charismatic nature. Because of this, it was so easy to like this character from the get-go. Going down his route will let you discover a few revelations regarding Goemon’s past, where he came from and how he ended up as the notorious thief he is now. His route also offers a couple of plot twists and although it was a little predictable towards the end, it was executed really well where it didn’t feel awkward nor forced. As far as the romance goes, Goemon is a straight-up, ladykiller. It was fun to see his relationship with Enju develop all throughout his route. His playful teasing and his easy-going personality will have you falling for him in no time.

 

HANZO HATTORI

  • Mr. stoic ninja
  • kuudere

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Besides, being Lord Ieyasu Tokugawa’s personal guard, Hanzo is also the Tokugawa clan’s shinobi leader. Because of his resounding title as the strongest ninja history has ever known, he is very popular among all the shinobi clans in Japan. He is normally calm and collected but will not hesitate to become ruthless for the success of his mission.

Hanzo is the oldest among the bachelors (and I absolutely love him!) He is, I believe 33 years old, making quite an age gap between him and the heroine Enju, but LOL this is Toyotomi-Tokugawa (Edo 1600’s – 1800’s) period we’re talking about, where huge age gaps among couples are very common… But age aside, let me tell you… Hanzo’s route completely took me by surprise! I have no words! *Breaths heavily* I guess, I was already eyeing this character from the start since Kenjiro Tsuda voiced him. But I wasn’t expecting his arc to be this good that it literally caught me off guard. He ended up becoming my favorite of the entire game!

At first, he started as the very straightforward stoic kind, who’s only doing his master, Lord Tokugawa’s bidding. But after a few encounters where he teams up with the heroine and helps her survive, he begins to slightly soften up, giving us a glimpse of his true adorable fluffy nature. Both Hanzo and Enju go through tremendous character development in this route, especially the heroine. I just love seeing Enju prove herself time and again how much she wanted to make it as a true shinobi while she constantly faces hardships every step of the way (she’s freakin’ cool!) I also love seeing Hanzo unexpectedly supporting her through her struggles. It’s as if, rather than saving her all the time, he wants her to learn to depend on herself instead; and to me, this relationship was truly very refreshing, not to mention absolutely heartwarming. Expect a lot of badass back to back action scenes in this route, where Hanzo and Enju kick some ninja ass!

 

CHOJIRO MOMOCHI

  • Big Brother
  • Angst! Angst! Angst!

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Chojiro is the son of the late leader of Iga, Tanba Momochi . After losing his family and clan in the Tensho Iga War at the age of five, he joined the Koga clan along with the other Iga survivors. Chojiro is also the heroine’s cousin as well as her mentor/trainer. He is a man of a few words and he completely devotes himself to his missions without questions.

I made a mistake playing Chojiro’s route earlier in the game as I wasn’t ready for a sudden whirlwind of angst! At the start, Chojiro’s personality was very closed off, its almost as if he has built a wall before him to keep others away. Because of his tragic past, he doesn’t want to get attached to anyone, afraid he’d lose them at the blink of an eye just like how he lost his parents when he was young. This makes his relationship with Enju a little less intimate from the beginning. As the heroine tries her best to get a closer reach of him, he waves his feelings off because he’s conflicted between succeeding his missions as a shinobi versus his own desire to help Enju and stay by her side.

Chojiro’s route was also the most tragic in the game!😭 Ya’ll better prepare those tissues! Romantic wise, his story was not my favorite. The drama just out-weights the romance on this one. I do love the writing in his route though. It seriously gave me an emotional breakdown I wasn’t prepared for. 😅I suggest playing his route in the middle to get the angst out of the way. This, also kinda gives you more room to recuperate from the heavy drama before jumping into an even more dramatic finish as you do Gekka’s route last.

 

KUROYUKI

  • clever, cunning
  • soft yand

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Kuroyuki is Gekkamaru’s younger brother. Right after he was born, both boys became orphans and were taken in by Enju’s family. He was sent away on an extended mission when he was eight, by the heroine’s father Kando Ueno, who’s also the leader and head chief of the Koga clan. Kuroyuki is also the same age as Enju (16).

Not much is revealed about this character other than he is Gekkamaru’s brother who was sent on a secret mission when he was eight years old. Where did he go? What was he doing for the last eight years he was gone? It was rather questionable how his character (in other routes) always comes and goes sporadically in the plot.

I couldn’t really expound more on Kuroyuki’s arc without entering spoiler territory but going down his route will let you discover one interesting revelation about him and the game’s overarching plot. It was quite satisfying to play Yuki’s route because finally! we get to fill in some plot holes. I fell in love with his story for the same reasons some people are calling it out for. It wasn’t light nor easy-going as Goemon’s or Hanzo’s, it wasn’t tragic as Chojiro’s or Gekkamaru’s. It was dark and I probably wouldn’t have it in any other way. Kudos to Hiro Shimono for breathing extra life to this character!

 

GEKKAMARU

  • best boi
  • puppy eyes
  • true route ish?

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After losing his family at the age of three, Gekkamaru was adopted by the heroine’s parents along with his younger brother Kuroyuki. Gekkamaru was assigned as Enju’s trusted bodyguard when they were young and has proven his loyalty and devotion through time by sticking to his role as Enju’s protector. He is wholeheartedly committed to his master (Enju) to a point where he becomes too overprotective of her.

So after going through all kinds of heaps and hooplas of playing and suffering each of the character routes in the game, I’m finally down on my last one, Gekkamaru. I know you can just play his route whenever but I chose to do his story last for the experience. ohoho!

…and I have no regrets!😭 Gekkamaru’s route started with pure dramatic fluff as expected. It was just so precious and endearing to see how far this man would go for the sake of the heroine. His loyalty and dedication for Enju was such a pure bliss that it even pains me to see him doing too much😭. His route was a combination of action, romance, a side of humor and a whole lot of drama as he and the heroine struggled to survive by each other’s side. I thought to myself, “This story couldn’t get any better or worse, could it?” but then angst hits the fan through plot twists after plot twists (during the last chapters) and this was where the story really picked up. I was at lost for words. I felt really sad, angry and confused. His route put me through a tidal wave of emotions, I had to pause the game for a while, sit in a corner to get my head straight and my breathing in check! lmao! Gekkamaru’s route is like a slow burn, heart-rending gut punch and I absolutely loved it.

 

ENJU UENO (Main Heroine)

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Enju is a strong heroine and I adore her to bits. Unfortunately, her potentiality to become an even better shinobi was wasted in some routes because of the whole damsel in distress scenarios, with the exception on Hanzo’s and Gekkamaru’s route ~ these were probably the only arcs where Enju was able to hone her skills as a ninja and showed her true strengths.

Enju Ueno was literally, thrown to the wolves when she got caught up into this despicable game of survival, out of the blue. Not only that, but the ordeal she went through of betrayal, loss, and sorrow was absolutely too much to handle for someone her age. Still, despite all the hardships, she chose to live and survive. I was thoroughly impressed by her determination which I believe was one of her strongest points. YES, this is one badass heroine right here folks!

 

Side Characters

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Ennosuke (Left) – The fastest ninja in the Koga clan. He’s not romanceable, and I don’t think I’d want him as a dateable character either, heh. I love his friendly banters with Kyara.

Kyara (Right) – Proud, graceful, responsible, and badass on the battlefield. Her weapon of choice is a “chigirigi” which is similar to the “morning star” in medieval age weaponry. I ship her with Ennosuke. AlsoSaori Hayami voices her, so this to me was a plus!

Kasumi (Center) – the cutest, most adorable ninja…ever! She’s the youngest of Chojiro’s disciples. Looks up to Enju and Kyara as her older sisters. I love her so much! *must protecc*

 

SYSTEM AND LOCALIZATION
I purchased the physical copy of Nightshade (proxy shipped) which lets you choose three language options to start the game with (English, Chinese, Japanese). I can say, that the localization was fairly decent. I didn’t play the PC version, but I asked a few people who owned both PC and Switch copy and as far as their answers go, D3Publisher did not change the English translations for Nightshade on the Switch. They changed the fonts though! D3Publisher is known to deliver decent game localizations. They’re not the best but they’re not disappointing either. I’ve spotted a couple of minor typos in the game, but it’s NOT something that would ruin the whole experience for you.

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The Switch system was very comfortable and very easy to navigate from the jump. They even offer a “rewind” option for you to backtrack scenarios, which to me, was a saving grace. This way, making the correct save files became a piece of cake. The Nintendo Switch version also contains the game’s DLC “Special Content”. These are extra fluff episodes that happened in the middle of a character’s story. They also come with a special CG (one for each story).

 

TRAILER

 

OVERALL THOUGHTS? (ノ´ヮ`)ノ*: ・
It took me a total of 30 hours to finish the game, and none of these 1800 minutes spent were wasted. Yes, I loved every bit of it.

Although the story was set in the Sengoku “Warring” period of Japan. Instead of the usual cliche battleground premise, that’s normally used in Sengoku themed animes and VNs. Nightshade’s story focused more on the darker side of politics during the said period. The indirect “battle royale” theme, I admit, was quite bracing and very well-paced, at that. It was something I never expected to actually work in an otome game.

Besides Nightshade’s gorgeous artwork, I wanted to compliment the game’s stunning special effects, such as the leaves falling in the BG, flower petals scattering about  (whenever Enju uses her ninjitsu), and the moving sprites (which played exceptionally well during fight scenes). The voice acting for Nightshade blew me away and I couldn’t have wished for a better seiyuu lineup. I guess my only gripe here was Enju’s inconsistency as the heroine. In some routes, she’s badass while in others, she’s weak and very dependent. Her characteristics as a whole seem to vary depending on who’s the guy she’s with. I still love her as the main protagonist though!

While I’ve enjoyed playing all the routes in Nightshade and their respective stories, the ones that made an impression on me were Hanzo’s, Goemon’s and Gekkamaru’s. Chojiro’s was good but it was too angsty for my taste and while Kuroyuki’s story drove me to the edge of my seat, this is the route where Enju is at her weakest.

Do I recommend this game? YES
This is the first-ever english otome game in the Switch that I would no doubt recommend to everyone at the drop of a hat. I’m so glad I’ve waited for this port, despite all the STEAM sales that have gone by the previous years 😂 (laughs). To be honest, I was even quite sad when I finished it 😅 and wished there was more content for me to explore. If you’re having second thoughts whether or not it’s worth shelling out 48 bux to get this game in your Nintendo Switch Library. Here’s my advice: GET IT! This one’s definitely a gem and imo, almost up to par with the big titles (like Code Realize, Hakuoki, CxM). If you want an otome game with impressive storyline and characters you can’t ever get enough of, I can’t recommend Nightshade enough!

 

CHLO’S RATING: 8/10

9 thoughts on “Nightshade Review (Nintendo Switch)

    1. Hey kunoichi_hime! Thanks for dropping by!
      Yes, there’s a physical copy for Nightshade Switch but it’s not available in NA, EU or AU region. I proxy shipped mine through CDJapan.^^

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    1. Ah, yes… As far as the translations, it was decent enough that I assumed it was the same subs in the PC localization. Some players who owned the PC ver confirmed this too. So glad they kept it this way. ^^ and YAAS! I like all the guys but Hanzo won me over his unexpected romantic side! 😻

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  1. Well, I feel the need to comment on this rewiew, but for different reasons than my comment on Ayakashi Koi!
    Hyakka Hyakurou is one of my favorite games ever made, and I’ve played the heck out if it on Steam. I don’t really feel the need to play it on Switch again though, especially since it’s way more expensive.
    It’s interesting to see that we both seem to love this game since don’t really agree about Ayakashi Koi and not at all about Teikoku Kaleido/The Charming Empire (that I adore too). Now, I do notice that we don’t share the same opinions at all about the characters – or rather, the routes.

    Premises wise, I liked all the guys, with Gekkamaru being the one I was truly attracted to. It’s always a complicated thing for me, to choose the first route in a game. I like to play a middle-ground character first, so I won’t be put off the game by not enjoying it, nor would it dull the entire rest of the game by being the most awesome. And so, I’ve started with Yuki, who doesn’t seem like my type and didn’t really attract me, but I didn’t hate him either. And that was my first mistake. Yuki became one of my favorite characters/routes in any game I’ve played, and I mean, ANY game – not only otome but also BL, bishoujo and really, any game type with routes, romantic or not. His route made such an impression on me that it hits my feels only to think about it. It was really one of the greatest achievements of otome games to me.

    So obviously, with that the rest of the game was dulled by this point. Not only that, but because of Yuki’s condition and his love for Enju no matter what route you’re on, I felt SO DAMN GUILTY doing any other route after his… Just thinking about his pain while Enju was slowly falling in love with someone, and still helping her was heartbreaking… Still, I was hopeful that it was just that the game was actually THAT awesome. So, following my original plan, I left Gekkamaru for last as he was the one I was truly attracted to.
    So, I did Hanzou second, since lots of his common route choices were the same as Yuki’s – that way, I wouldn’t “spoil” myself of the “other side” yet. Aaand well, I didn’t know what to expect here, at all… And it was surprising. And Awesome. And made me truly fall in love with Tsuda’s voice, too. And well, Hattori became my second favorite character. Soo… another bad choice, I guess?

    Then I did Goemon’s route, since I was starting to see a pattern and I wanted to do the “breather” route next – between the two “duos” of characters. And this time, it was what I expected by this point. A middle-ground route, nice and sweet with some drama and a fairytale good ending. First and only good choice for me here haha!

    Next was Chojiro and… Well, I was surprised by the sudden rise of angst level. It left me confused and sad. Like, just sad. I like the character and I like the romance and I genuinely like the relationship between him and Enju, but it felt to me like the angst was a bit unnecessary, and I didn’t really enjoy the route. I’d much rather have Enju keep a strictly cousin to cousin relationship with him on the other routes. Because of that, I wished I had played the route before the other thee. I could have enjoyed it more if played earlier, before experiencing the best the game had to offer, and it would have made the previous routes even more enjoyable.

    And finally, Gekkamaru. And what can I say… Rarely have I hated a route so much in any game ever. The polar opposite of his brother. I can’t even express how much I hate this route. I just hate everything about it. From the character developement, to the drama, to the unnecessary and cruel deaths (and this is coming from someone who likes sad games and routes!), to the ending… It has no redeeming qualities whatsoever in my opinion. Even the CGs were less pretty (to me) than in the rest of the game. I was SO disappointed and genuinely angry at the game because of this route that I came to hate Gekkamaru himself because of that. And again, if I had played his route first, I may have enjoyed it a little bit, and expected an awfully sad game, only to be more and more pleasantly surprised. So it was the ultimate bad choice as not only did I hate the route and it made me hate the guy, but it also soured the entire experience.

    Basically, if I had to suggest a playing order to people, it would be:
    1 – Gekkamaru: basically doing yourself a favor and getting over it
    2 – Chojiro: not as bad as the previous one – probably enjoyable if done second
    3 – Goemon: the breather route, as said before – enjoyable, and doesn’t follow the pattern of any of the pairs
    4 – Hanzou: basically doing the second best route as second last
    5 – Kuroyuki: and leaving the best for last (also, avoiding the infinite guilt)

    It was the first and only time my playing order was SO wrong – I usually get a good feel on things like that. I still enjoyed the game a lot overall, but it’s frustrating to play three awesome routes first, and finish off with ones you dislike or even hate.
    Still, it was nice to read a review with such opposite opinions on the same game we seem to love just as much. It shows how different people react differently too things.
    And I hope I didn’t offend you or make you sad by criticizing Gekkamaru’s route like that. As I said, it is my personal opinion and nothing more, obviously!

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    1. Hey there! Thanks for this very detailed comment! ^^ Oh and none taken! It’s actually nice to hear about other people’s opinion regarding the games you enjoy! I can actually understand when Gekka’s route didn’t really appeal to you and even ended up hating the route and character in general of the game. I have one friend who basically feels the same, she thinks Gekka’s route was a bit unnecessary & all around – forced. Although I would disagree as I feel otherwise, I think this is just merely on personal preference and what stories appeal more to us individually. ^^ I believe I have liked almost all the routes in Nightshade lol but Chojiro I believe was my least favorite because like you said, his story just made me straight up sad even after it ended. And yes I agree Yuki’s story was really REALLY good. It came close to becoming my fav actually, I just wished Enju would’ve been stronger and independent in Yuki’s rt as she was in Hanzo’s. I guess I treat my protags as my dear daughters lol I want them to do good and get gud. lmao!

      My usual recommended play order most likely would lean on which routes contain most of the spoilers, plot-wise (from least to greatest lol). So I start with a nice vanilla one with less spoiler-ey content of the plot and save the one with the most revealing events for last. Though I think in Nightshade’s case, you can just start with whomever you feel like, since the game didn’t have unlockable characters, unlike other otome games. Unlockable chars are a dev’s way to keep you from spoiling yourself off of the game’s overarching plot while still keeping you immersed in the story (me thinks). xD Anyways, I do understand that there are a lot of others that would want to play their fav archetypes first regardless of spoiler content.

      Don’t worry if you feel you’ve made mistakes in playing the good ones first and ended the game with a route you disliked. I think this is pretty common for us to feel that way in games esp. when it comes to visual novels. I know I do all the time! ha!

      Thanks again for sharing your points and experience playing Nightshade. You’re always welcome to share more of your thoughts in here as well as in other game’s too! (◕‿◕)♡

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      1. Haha well, in my case I’m rarely SO wrong about the best playing order for me, that’s why I’m quite amazed here!

        In my case, when I suggest a playing order, I co by two main criteria – how satisfying/happy the ending is, and how spoilery the route is. I tend to weight one against the other, and determine the best order. In Nightshade’s case, I don’t think the spoilers on Gekka’s route are really that important for the other routes, that’s why I think the depressing and frustrating factors outweight the spoiler factor. Another thing I tend to take in account is how easy it is to switch from one route to another, and as I’ve mentionned, Yuki and Hanzo, and Gekka and Chojiro share a lot of common route content, so I think it’s easier to do them by pairs. Goemon could be done first, middle or last, following that logic, but since I think it’s best to start with the saddest routes and go to the happiest, but at the same time I really think it’s best to end with Yuki, that leaves only the middle spot for him. And well, it’s a nice breather between the two pairs.
        As for Yuki, well, putting aside my love for him, as I’ve said, there’s the guilt factor. And that’s actually another thing I tend to value a lot. Sometimes, doing a route really “saves” the love interest – on an emotional or even physical level. Knowing that, you can feel a great guilt about not doing that route afterwards. It happened to me before to outright drop a game – as in, not do some or even most of the routes – because I would have felt too guilty not to redo a specific route over and over. That’s why I always suggest routes like that for last. And well, for obvious reasons it’s the case here.

        Now, I can understand your complaint about how Enju develops in Yuki’s route. I don’t mind even actually meek and clumsy heroines, and while she’s weaker in this route, Enju isn’t that either – she’s still stronger than most. But I still can get how some may want her to be as strong as in Hanzo’s route, and well, in other scenarios I might have wanted that too. But Yuki’s route is really special in that aspect, because they’re both very dependant of each other, and actually both are weak when separated from the other, but not in the same way. I really like this route for how symbiotic and fusional they are. The route left a very strong impression on me because of how they share that kind of twin sibling like bond, and at the same time a deep love. I vividly remember that part where they were lying on the floor and Enju thought about how they are like mirror reflections of each other. And it’s true – not only their connection, but also even how they look. They have relatively similar features, haircuts that are somewhat mirrored, and kind of reverse eye and hair colors (blue+white / red+black). So while in many other cases I would have liked the main character to become stronger, in this case I didn’t mind her being “weaker”, as basically they could be truly strong only as one. That and their unique way of loving each other really made for a beautiful and quite unique route.

        Hanzo’s route was still awesome too, though, no doubts about that!

        I’ll probably write a longer and more complete comment about Ayakashi Koi once I’m done playing it, since it’s interesting how our opinions differ a lot more about that one.

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